Saturday, November 21, 2009

Rendering Tip - Use Self Glow for backlit objects

Image
(Self glow applied to television screen)

Self Glow illuminates a surface as if it had light shining on it, without actually making it a light.

* Balance illumination in scene without adding additional lights.
* More realistic signs, monitors and projection devices.
* Faster rendering times.

* Read more

Thursday, November 12, 2009

Use Procedural bump maps or materials for water


if your renderer has special procedural bump effects they can be used to make realistic water which will reflect buildings, sky and other background objects realistically.
  • Distorted reflections to represent water ripples.
  • More Realistic highlights from reflection of light.
  • Realistic transparency caused by ripples and reflection of light.

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